
Making Your Game’s Infrastructure
Before making any game… it’s best to handle the infrastructural side of things first. Team, Money, Hardware, Software? Lots are covered!
Take a look at the blogposts we usually update on a bi-weekly basis here. It can range from behind-the-scenes looks on our game development, some insights, or perhaps plain and simple rambling.
Before making any game… it’s best to handle the infrastructural side of things first. Team, Money, Hardware, Software? Lots are covered!
“A Gathering of Dreamers” has a double meaning in this post when you think about it. It is SparkLine’s first ever (Side) Story DLC, and
It has been exactly a month since SparkLine’s official launch, which marked a huge milestone for us! Let’s talk about the storm we weathered during the launch, root causes of the issues and more!
Get to know the people behind SparkLine’s theme song and its system BGMs – Iris! This interview touches upon it and more…!
Read up on what we are preparing for SparkLine’s full release, scheduled for July 2023!
Just 1 month until SparkLine’s full release. Take a look at what we have done to fix issues raised during the final beta test!