
Tea Time 1 – Reku Mochizuki
An interview with a well-known Rhythm Game composer, Reku Mochizuki! Gain insights into the thoughts of a composer and game developer.
Take a look at the blogposts we usually update on a bi-weekly basis here. It can range from behind-the-scenes looks on our game development, some insights, or perhaps plain and simple rambling.
An interview with a well-known Rhythm Game composer, Reku Mochizuki! Gain insights into the thoughts of a composer and game developer.
Lately, luck has been a hot topic among game developers. Many would argue that good luck constitutes the game reaching the right streamers, or a
5 seconds to attract your interest, 5 minutes to make sure your interest is in the right place… 5 months left to release the game!
Welcome to the first blog post of 2023! This blog post describes the music that we perhaps could have prioritized to get in the past.
A brief recap on what has been a whirlwind 2022 for us, notes on the closed beta test, and what to expect in the next year.
In this blog post… you will not find out how to make charts, but you will find out about the process on how we bring charts for your consumption.
Trust the (charting) process.